Conway's Game of Life is a relatively straight forward cellular automata. I created an interactive demo using the rules that exists for it, using Go and Raylib.
Wikipedia tells me that these are the rules by which a cell can be determined to be alive or dead.
- Any live cell with fewer than two live neighbours dies, as if by underpopulation.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overpopulation.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
With this in mind I was able to create the below demo. I added interactivity by allowing the user to click a cell to toggle it's state between dead and alive. Pressing the up arrow key runs the next cycle.